Most of the work I did on Neverwinter you can only see in game. I worked on storyline, mission flow, dialog, and lore as well as doing the final edits on dialog and lore written by other designers.
However, you can see some of the marketing copy I wrote at the links below.
Neverwinter’s UGC tool. I did a lot of testing on the Foundry, building dungeons and adventures. In fact, the screenshots on that page are from my projects.